32-bit implementations of PhysX, Nvidia's physics engine, will finally lose support in RTX 50 series cards, in a move to remove 32-bit CUDA application support on its latest graphics cards. Removing ...
The beauty of the PC platform is its backward compatibility. The whole reason that x86 and Windows have survived as long as they have is because they have largely preserved compatibility with old ...
TL;DR: NVIDIA has reinstated 32-bit GPU-accelerated PhysX support for select legacy games on GeForce RTX 50 Series GPUs with the latest 591.44 WHQL driver. This update restores full physics ...
Graphics Cards Nvidia is reportedly looking to cut gaming GPU production by up to 40% in 2026 due to VRAM supply issues, but it's not as bad news as you might think. Not yet, at least Graphics Cards ...
Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an era for the once heavily marketed physics simulation technology. According to Tom’s Hardware ...
RICHMOND, Va. — There's a new way to explore Richmond: one man's passion project has transformed the River City into a nostalgic, spooky-season video game. Joseph "Tripp" Cannella has launched Small ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...
I thought I'd try to tap into the collective wisdom of the readership. I'm running Rocky 10 Workstation (ie with KDE), Lutris (Flatpak), Proton, etc (ie all the bells and whistles) with a Nvidia 4060, ...
I did not expect to be talking about PhysX in 2025. The technology came out when I was still in school and today I'm at an age where buying a motor vehicle could be described as a midlife crisis. No, ...
Nathan is a lifelong gamer, harkening back to a misspent youth blasting Kirby Superstar and Super Mario All-Stars on his bedroom floor. Some of us are that old. This began a long-term love affair with ...
Aspyr has confirmed plans to ditch its entire catalog of 32-bit games developed for Mac. The news comes just a few weeks after Apple announced macOS Catalina — the first version of its operating ...
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