Jake brings two decades of experience with him, having covered major industry events, breaking news, one-on-one interviews, and more. When he's not playing World of Warcraft, he's usually on the hunt ...
Chris Drumm is a lifelong gamer with a BA in English writing and years of experience writing articles and news online. He's played hundreds of games in dozens of genres, enjoyed them all, and put more ...
Whether it’s the acrobatic combat of the most recent “Doom” installation or the adorable ways “Animal Crossing” characters socialize, today’s video games blur the line between interactive ...
Zak Parrish is a senior developer at Epic Games and he helps teams realise the full potential of the Unreal tool set – the game engine behind Fortnite – and how they can use it to accomplish virtually ...
Ethan Krieger (He/Him) is an editor at DualShockers that got started in the writing industry by covering professional basketball for a sports network. Despite being a diehard sports fan (mainly ...
Great mobile game design is a little like a great film soundtrack – if it’s done well, you shouldn’t notice it. Unfortunately, this also makes it all too easy to overlook the amazing detail that goes ...
In a San Francisco convention hall that used to be packed with big booths from brands like Sony PlayStation and Epic Games, the 2025 Game Developers Conference had a decidedly different vibe: rows and ...
12monon MSN
Marvel Rivals: How to Create Custom Games
Playing Quick Match in Marvel Rivals is a good way to get in some low-pressure games, but what if you're looking for more ...
Muhit Rahman is a writer at Game Rant from Bangladesh. A gamer since childhood, he grew up on strategy titles like Commandos, Desperados, and Warcraft. For the past two years, Muhit has been crafting ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results