Thomas Convard, the director of technical product management, Unreal Engine, with Epic Games, explains why the mobile games sector is such an important part of its strategy for Unreal Engine - and ...
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How Tempest Rising uses Unreal Engine 5 to channel the heart of '90s strategy games without "losing its soul"
In the crowded world of modern real-time strategy (RTS) games, Tempest Rising stands out, not by reinventing the wheel, but by masterfully re-engineering it. It’s a game that deliberately echoes the ...
The future of Halo is starting to come into focus. During Sunday's Halo World Championships, 343 Industries made a number of announcements, including that it will officially be changing its name to ...
As a diehard enthusiast of video games, Ediz Guner has been attentively following the ebbs and flows of the gaming industry for a long period of time. This, coupled with his hobby of extensively ...
TL;DR: Epic Games CEO Tim Sweeney reveals Unreal Engine 6 is 2-3 years away, promising major upgrades like enhanced multi-threaded performance and unified development across platforms. UE6 aims to ...
Xbox Game Studios subsidiary 343 Industries is changing its name to Halo Studios, and all future Halo projects will be built in Unreal Engine 5, including multiple new Halo games currently in ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
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