Bethesda hadn't dealt with guns in a long time when it came time to develop Fallout 3; thankfully, VATS helped close the ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
Explore a unique and connected world. Understand its fragile balance, uncover its deepest questions, and find more than just the answers. Chroma Zero immerses you in a universe of mystery, color, ...
No Law comes from the developer of popular cyberpunk game The Ascent. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. When Swedish developer Neon ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
Neon Giant, the developer behind 2021's The Ascent, has revealed No Law, a first-person shooter RPG set in a cyberpunk open world. Revealed during The Game Awards 2025, No Law is currently in ...
Doom co-creator and id Software co-founder John Romero is celebrating the legendary FPS's 32nd birthday with some reflections on its origins, its trajectory from launch, and gratitude for fans who've ...
Cultic doesn't reinvent the wheel, but it's a standout shooter. PC Gamer's got your back Our experienced team dedicates many hours to every review, to really get to the heart of what matters most to ...
Surgeons at Rambam Eye Institute have made medical history. They restored sight to a legally blind patient using a fully 3D printed corneal implant grown entirely from cultured human corneal cells.
Call of Duty Picked a Bad Year to Fumble This Hard Ascendant is a squad-based tactical FPS built around high-intensity combat, unpredictable encounters, and constantly shifting objectives. Set in a ...