This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
In response to a changing landscape, artists are reshaping themselves by reaching out into new media, creative sectors and ...
Flexible item management with stacking support Events for item addition, removal, and usage Support for different item types (weapons, consumables, etc.) Easy to integrate with UI through events ...