
libGDX - libGDX
libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS.
Source & Documentation - libGDX
To get started, please take a look at our Setup Instructions page, which walks you through the process of creating your very first libGDX project using our setup tool.
Wiki - libGDX
Welcome to our Wiki, a place for comprehensive documentation on the libGDX API and features. This wiki is community driven, and can be edited by anyone. If you find information...
Features - libGDX
libGDX offers a single API to target: Windows, Linux (including the Raspberry Pi), macOS, Android, iOS and Web. Developers can use various backends to access the capabilities of the host platform, …
Set Up a Dev Env - libGDX
If this is your first time using libGDX, you’re at the right place. The following steps detail how you can get your first libGDX project up and running.
Creating a Project - libGDX
libGDX projects are Gradle projects, which makes managing dependencies and building considerably easier. Gradle is a dependency management system and thus provides an easy way to pull in third …
Demos & Tutorials - libGDX
If you want to inspect some open source libGDX games for reference, this wiki article is the right place to start looking. The official libGDX organization on GitHub also offers a few demo projects that you can …
Showcase - libGDX
Riiablo is a Diablo II remake using Java and libGDX. As a hero of humanity, you must face the minions of Diablo’s evil brothers and stop the Dark Wanderer before he fulfills his terrible destiny.
A Simple Game - libGDX
Make sure to follow the setup instructions on libgdx.com to configure Java and your IDE. You need to know how to create a project and run it with the appropriate Gradle commands.
Modules overview - libGDX
libGDX comprises several modules that provide services for each step of a typical game architecture. Input - Provides a unified input model and handler for all platforms.