
eWeLink Web V3.17 Update on July 31 - forum.ewelink.cc
Aug 18, 2023 · Release Note V 3.17.0 [2025.07.31] · Thermo Plugin - New Feature in Tools Pair a temperature sensor with an actuator to automate heating or cooling. Option to show thermo plugins …
[Rolling with new releases ]eWeLink App Updates
May 10, 2023 · Introducing the new Prime Plan with Wear OS Android Watch control, SONOFF Official Store coupons, and upcoming features including expanded capacities (200 sharing limits per device, …
eWeLink Forum
Official forum to connect all eWeLink users, share, help and inspire.
【NSPanel Pro】V3.8.0: Automatically handle ... - forum.ewelink.cc
Aug 16, 2024 · This feature requires eWeLink App to be updated to V4.32.0. Unlock with Passcode – You can choose direct control or passcode control in the APP. After setting the passcode, you need …
Latest topics - eWeLink Forum
6 days ago · Official forum to connect all eWeLink users, share, help and inspire.
eWeLink-Remote Add-on for HA is released
Jun 7, 2025 · Great news from eWeLink Team! As many Home Assistant users have eagerly anticipated, the eWeLink-Remote Add-on has finally arrived! It supports devices such as R5, R5W, S …
Release Note】eWeLink CUBE on iHost Version History
May 12, 2023 · eWeLink add-on V1.4.0 now supports to sync sub-devices (including Zigbee switches, plugs, curtains, wireless switches, and T&H sensors) from ZBBridge Pro to iHost.
【Add‑ons Update】eWeLink-Remote Gateway Now Available
Jun 20, 2025 · We’re excited to announce a brand-new add-on for iHost: the eWeLink-Remote Gateway. This add-on brings native support for eWeLink-Remote sub-devices—such as the R5, R5W, S-Mate, …
eWeLink CUBE V0.4 Beta – Early Access Sign-up for Standalone Image …
Jun 12, 2025 · Dear fellows in this community, We’re now recruiting early participants for the upcoming eWeLink CUBE V0.4 Beta, expected to start the first round of testing on June 18. This will be the …
eWeLink CUBE V2.3.4 Update: More Fixes and Optimization
Oct 31, 2024 · Hi eWeLink Community, Over the past week, we've released three public patches to address issues reported by the community since V2.3.0. Here's a summary of the progress made as …